A Crossword App in Three Days
My friends and I wanted to make crosswords for each other. How hard could it be to build an app for that?
MethodThree documents before any code: rules for the AI pair, a roadmap where every decision carries a date and a reason, and one spec per feature with a phone walkthrough. The look was settled in 13 sketch rounds, one question at a time.
What was builtA Finnish-style crossword app for a closed group of friends: a pile of sheets on a desk, a solver on the phone's own keyboard, a boundless creator with drawn clues, magic-link login, live on Cloudflare Pages. 68 dated decisions, 91 engine tests, three days.
What I learnedThe method is the product. With rules, roadmap and specs in place, the AI writes the code and I make the calls: what the home screen is, what the stamp does. Friends' phone tests became the next dated decisions.
(Re)design

The storyA kitchen-table idea: friends who make crosswords for each other and wanted them on a phone. The first evening set up the working method, the second day was the design session, and the app was live on the third, with a privacy notice, a fake backend for login-free previews and a browser rig that clicks through every screen on desktop Chromium, Android and iPhone. A few friends have tested it on their phones. Try the desk below: a preview build with example puzzles and no login.



